Release 0.0.1800.0


I’m super excited to show off version 0.0.1800! 1800 is Project 4’s biggest major version yet. The next major version of Project 4 should be feature-complete, after which I will focus on polishing the game and making an art pass.

This release also comes with a new tool, the Item Editor. Simply drop the vanilla data/items.json file into it (or your own mod’s) and start adding, removing, or tweaking items.

Added:

  • Stations hangar image is now deterimed by system economy type.
  • The fabrication menu is now finished, allowing the player to craft items
  • The purchase menus now show descriptions of the selected items
  • Some systems are now populated with AI ships that fly along trade routes
  • Several new ships have been added to the game, purchasable from the shipyard
    • The hangar menu allows you to switch between owned ships
  • There are now several types of PDC
  • A new preset system (Tau Ceti) has been added to the game
  • All transactions are now logged in the wallet
  • Expanded name pool for all proceedural generators
  • Added tank style controls to the game
  • The splash screen now shows loading progress
  • Systems now have a chance to spawn with asteroid belts
  • Your distance to your target is now shown alongside your ETA.
  • Added many new trade goods

Changed:

  • You can now switch between 8-direction and tank controls
  • Station tabs now have more readable colours
  • Bonetree now has support for paragraph rendering
  • The default HYDAR has had its range buffed
  • PDCs can now only target a finite amount of ships at a time
  • PDCs have had their default fire rate buffed
  • Warp speed is now calculated logarithmically
  • Cheat commands no longer get bundled with public releases
  • The ship shown on the main menu is now chosen randomly from the ship pool
  • Focus panels now have limited mouse support
  • Holding CTRL and SHIFT modifies the amount of items moved in inventory panels
  • Clicking the system name in flight now opens the map
  • All header bar items now have tooltips
  • Pause menu has been migrated to the new UI framework, bringing with it several fixes
  • The window icon is now the ATS insignia
  • It is now possible to theme more elements with the custom theming system
  • The tutorial has been updated
  • All save file related error messages are now more human-friendly
  • Reduced the jumpgate cooldown from 40 seconds to 10 seconds
  • Save files now store playtime
  • Finished the emergency stop, so it no longer acts as a catapult
  • Preset systems now have preset economy types

Fixed:

  • Fixed HYDAR not detecting certain entities
  • Fixed Focus panel appearing in pause menu
  • Fixed map panel appearing in the pause menu
  • Fixed double-highlighting in the focus panel
  • Fixed the station map not closing properly
  • Fixed the station map incorrectly handling mouse clicks
  • Fixed pause menu causing the game to crash
  • Fixed the navball pointing in the wrong direction
  • Fixed warp effect sometimes rendering incorrectly
  • Fixed volume getting corrupted due to incorrect saving
  • Fixed inventories containing stacks of 0 items
  • Fixed “Toggle Point Defense” keybind being labeled incorrectly
  • Fixed VSync config flag being ignored
  • Fixed map incorrectly rendering stars

Removed:

  • Removed some unused assets from the game files

Files

project-4-linux-x64.zip 50 MB
Version 37 3 days ago
project-4-windows-x64.zip 49 MB
Version 37 3 days ago

Get Project 4

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